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Paladin

A paladin is a blessed knight on a journey to slay undead. (You must be a level 5 knight and a level 5 mage to become a paladin)

Contents

Level 1: Bless Weapon

Call forth the Elemental Lord of Light to bless your weapon. Increases its power and greatly increases your chance to hit. MP Cost: 30

Hits: 1 Damage: 150% Base and 150% Random BTH: 80%

Level 2: Resistance Bonus

Increased elemental resistance!

Level 3: Holy Rage

Gather all of your anger toward the evil creatures of this world and launch into them with a damaging melee attack. MP Cost: 40

Hits: 1 Damage: 100% Base and 400% Random BTH: 0%

Level 4: Summon Daimyo

Call forth the feisty dog Daimyo, clad in armor, to assail your enemies with earth and light attacks. He can even heal you a little! MP Cost: 80

Level 5: Summon Steed

Summon your loyal armored steed and charge your enemy on horseback for 2 hits with greater base damage! MP Cost: 60

Hits: 2 Damage: 250% Base and 150% Random BTH: 0%

Level 6: Lay on Hands

As a Paladin you have the ultimate healing ability: once every so often you can fully heal yourself! Charge: 90

Level 7: Holy Light

Bring down a powerful light to hit your opponents! If they are undead or zombies, the light will hurt them more! MP Cost: 80

Hits: 1 Damage: 500% Base and 500% Random BTH: 20% Element: Light Attack Type: Magic

TRIGGER Zombie and Undead Hits: As normal with an extra hit of Damage: 300% Base and 300% Random BTH: 20% Element: Light Attack Type: Magic

Level 8: Defense Bonus

Increased defense!

Level 9: Holy Might

Grow in size and power! Hit your enemy with up to 600% damage, converted to light with special stat modifiers. MP Cost: 125

Hits: 1 Damage: 400% Base and Random with a special stat bonus (effectively the sum of 4x the bonus you would recieve for your Intelligence and Strength scores). BTH: -5 + (((4*STR)+(4*INT))/16) + DEX/16 + LUK/20 Element: Light Attack Type: As weapon except if ranged it is Magic if Intelligence is greater than Strength otherwise Melee. Normal Stat Bonuses are not recieved.

TRIGGER Zombie and Undead Hits: 1 Damage: 600% Base and 600% Random with a special stat bonus (effectively the sum of 4x the bonus you would recieve for your Intelligence and Strength scores). BTH: -5 + (((4*STR)+(4*INT))/16) + DEX/16 + LUK/20 Element: Light Attack Type: As weapon except if ranged it is Magic if Intelligence is greater than Strength otherwise Melee. Normal Stat Bonuses are not recieved.

Level 10: Resurrect Yourself

If you are a level 10 Paladin, you have a chance to fully heal and recover when you reach 0 HP-- resurrection!

Charge: 15 Chance to Resurrect: 15%