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Vampire Slayer
Note: This article is not to be confused with Vampire Slayer (armor).

A vampire slayer is a person who slays vampires and werewolves.

Contents

Level 1. Vampire Strike (40 MP)

This ability is cool. Against vamps, zombies, and undead, this gives you a triple strike ability, dealing over 200% damage. If you aim on being a true slayer, this will be one of your staple abilities.

Level 2. EvilProof Aura (passive)

This ability increases your basic defense against Melee, Magic, and Ranged attacks by 5 points from abovementioned monsters. When facing real nasty monsters, you'll be able to block more.

Level 3. Hunter's Eye (passive)

This most excellent ability increases your BTH against the said creeps by 10%. That, trust me, helps a lot when using VampStrike.

Level 4.Werewolf Strike (40 MP)

Same thing as VampStrike. Except it only affects werebeasts.

Level 5. Lift Curse (passive)

According to the game menu, you can cure yourself of Lycanthropy or Vampirism if you ever get bitten. I have no idea what this is for, and anyway, since Werewolf Form gives you a 3-hit attack, I'm not sure why we'd want it. It will become more evident later on, I suppose.

Level 6. Summon Huntragon (90 MP)

This neat trick lets you summon a cool looking Vampragon with horns. It attacks with fire and light, making it strong against Vamps and such. Bonus: Unlike Pixie and Skull, this doesn't require you to pay the cost every turn. Which is good, cuz I can't afford 90 MP per turn.

Level 7. Stake and Shake (200 MP)

This skill allows you a triple strike against vamps, zombies, undeads, and werebeasts. Ok, so what's with the extra 160 MP cost, then? This ability also tacks on an additional 100% BTH, making your strikes unblockable. Cool, but why use this for the cost of 5 VampStrikes or WereStrikes? It would be great except for the ridiculous mana cost. At least you can pull off that attack on almost any darkovia creature and you can do it all in just one round.

Level 8. UltraStrike (passive)

This skill grants you the power to perform a 3-hit strike 20% of the time when attacking with your regular attack without paying mana. And BTW, it doesn't just work on the beforementioned monsters. It works on anything from a Frogzard to a Xyfrag. It's like having a second special! Now you can kill Frogzards three times as fast.

Level 9. Turn Undead (75 MP)

This spell is a 6-hit light spell that can do tons of damage with sufficient INT. It is a must for killing undeads, although it works on any monster as well.

Level 10. Vampire's Blood (100 MP)

I really wish I didn't have to say this, but this ability is BAD. It is a one hit strike at regular power that drains 50% of the damage as health. So if you did, say, 20 damage, you'd gain 10 life. However, there is one good thing about it. Fight a Ultra Giant, say, and all his defenses are at 400% and over, right? So let's say you have a BoA and you do 30 damage with it. That calculates to 135 damage (Earth is at 450%) and you'd drain off 67.5 HP. Other than that, though, this ability is mud.

note:This ability can be improved by adding lots of points on the attribute strength. The price? You don't get much of a chance to strengthen the other 5 :(